Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download
Por um escritor misterioso
Last updated 07 julho 2024
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What is a multiple-ending story? Multiple-ending stories are the most basic type of player- driven story. They’re similar in many ways to interactive traditional stories. They allow the player to consciously or unconsciously choose between two or more possible endings. They’re used in a large number of video games.
Pick two of the games from your list. How many endings do they have. How do they determine which ending the player receives. In both games, were you happy with the first ending you received. Why or why not. Did you want to replay one or both games in order to see the other endings. Why or why not. Do you think that the additional endings enhanced or detracted from the games’ stories. Write a short explanation of your reasoning..
Pick two of the games from your list. How many endings do they have. How do they determine which ending the player receives. In both games, were you happy with the first ending you received. Why or why not. Did you want to replay one or both games in order to see the other endings. Why or why not. Do you think that the additional endings enhanced or detracted from the games’ stories. Write a short explanation of your reasoning..
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://images.slideplayer.com/19/5776749/slides/slide_2.jpg)
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://slideplayer.com/12/3456385/big_thumb.jpg)
Interactive Storytelling for Video Games Chapter 14: What Players Really Want Josiah Lebowitz Chris Klug. - ppt download
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PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://images-na.ssl-images-amazon.com/images/W/MEDIAX_792452-T2/images/I/819Jlbt2-FL._AC_UL210_SR210,210_.jpg)
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories: 9780240817170: Lebowitz, Josiah, Klug, Chris: Books
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://image5.slideserve.com/9542300/what-players-really-want-l.jpg)
PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://images.slideplayer.com/19/5855852/slides/slide_10.jpg)
Interactive Storytelling for Video Games Chapter 4: The Story and Characters Josiah Lebowitz Chris Klug. - ppt download
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://images.slideplayer.com/19/5776749/slides/slide_10.jpg)
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://image5.slideserve.com/9542300/the-most-important-issue-l.jpg)
PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://cdn.slidesharecdn.com/ss_thumbnails/processphilosophyfoundationsofexperientialdesign-211226173608-thumbnail.jpg?width=640&height=640&fit=bounds)
Process Philosophy & VR: Foundations of Experiential Design
Focal Press Interactive Storytelling For Video Games A Player Centered Approach To Creating Memorable Characters and Stories Mar 2011 ISBN 0240817176, PDF, Storytelling
![Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download](https://www.researchgate.net/publication/369876286/figure/fig1/AS:11431281139742972@1680886006008/Dragons-training-ground_Q320.jpg)
PDF) Effect of VR on Video Games Story Telling
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