Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download

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Last updated 07 julho 2024
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
What is a multiple-ending story?  Multiple-ending stories are the most basic type of player- driven story.  They’re similar in many ways to interactive traditional stories.  They allow the player to consciously or unconsciously choose between two or more possible endings.  They’re used in a large number of video games.
 Pick two of the games from your list. How many endings do they have. How do they determine which ending the player receives.  In both games, were you happy with the first ending you received. Why or why not.  Did you want to replay one or both games in order to see the other endings. Why or why not.  Do you think that the additional endings enhanced or detracted from the games’ stories. Write a short explanation of your reasoning..
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 14: What Players Really Want Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories: 9780240817170: Lebowitz, Josiah, Klug, Chris: Books
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 4: The Story and Characters Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories Josiah Lebowitz Chris Klug. - ppt download
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
PPT - Interactive Storytelling for Video Games Chapter 14: What Players Really Want PowerPoint Presentation - ID:9542300
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Process Philosophy & VR: Foundations of Experiential Design
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
Focal Press Interactive Storytelling For Video Games A Player Centered Approach To Creating Memorable Characters and Stories Mar 2011 ISBN 0240817176, PDF, Storytelling
Interactive Storytelling for Video Games Chapter 8: Multiple-Ending Stories  Josiah Lebowitz Chris Klug. - ppt download
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